PLEASE READ before participating in the Fallen Kingdom Add-on Beta:
Beta builds can be unstable and are not representative of final version quality
If you find any bugs, please report at https://github.com/SmokeyStack/FallenKingdomAddon/issuesopen in new window
Features
World generation
- Biomes
- Electric Hill
- Made up of electrified dirt and electrified grass
- Hilly variation of the electric biome
- Generates on the borders of the electric biomes
- Mega Electrified trees generate naturally
- Home to various hostile mobs and skeleguns
- Electric Hill
- Fossils
- Made up of bone blocks
- Range from 1-5 blocks tall and wide
- Has 7 "slices"
- Joint Skelekeep
- A second variation of the skelekeep
- Home to the dangerous skeleguard and skeleguns
- Contains two loot chests
- Loot table is based on end city loot. Subject to change
- Campsites
- Generates anywhere in the overworld
Mobs
- Skeleguard
- Added animation
Blocks
- Sieve
- Discontinued
- I will no longer continue to develop this block nor accept any bug reports for it
- It was originally meant to be a way to obtain copper using gravel pre-1.17. Kept it around because I thought it might be a good temporary archaeology system
Items
- Skelesword
- Updated texture
Fixes and Performance
- Fixed a bug where the electric biome would generate everywhere (FK-3)open in new window